Chance Studios Secures $3.2M in Seed Funding to Build Social-First Collectibles Superapp
Funding Details
$3.2M
Seed
Collectors don’t quit because they stop loving the game, they quit when the moment after the pull feels smaller than the chase. Jun Park, CEO, heard that silence over 200 times talking to creators, collectors, streamers, families, the real ones who live this game beyond the flip, so he, alongside Arvin Dabiri, Co-Founder, built something that doesn’t end at the pull, and Chance Studios just locked in $3.2M out of Los Angeles to turn that silence into signal, co-led by Makers Fund and Hashed, with Arbitrum Gaming Ventures, Gam3Girl Ventures, and Digital Elm stepping in with intent.
Chance is not playing the marketplace game, marketplaces move inventory while Chance moves culture, this is a superapp where collecting actually keeps going, with instant liquidity when you want to move, transparent transactions so nobody’s guessing, and the layer most platforms skipped, a social system where collectors don’t just stack cards, they stack moments, with group chats, shared games, and community built into the core, making it clear the real grail was never just the card.
Arvin Dabiri brings that credibility through GoatedPullz, 5 years deep in the Pokémon TCG ecosystem, building trust the long way with no shortcuts, and that trust now feeds directly into Chance, showing up early as open beta cleared expectations with over $100K in a single day, signaling demand that doesn’t need translation.
Investors like Jay Chi and Simon Seojoon Kim are backing proximity to culture over surface-level features, because you don’t fake your way into TCG, you either lived it or you’re late, and Chance Studios is operating from inside the community, with that difference showing up in the product and signaling that the next wave of breakout platforms won’t just optimize transactions, they’ll own what happens after.









